16bit Wind High Speed 2D Action STEEL Assault -forning to make a ROM Hack of Sonic and Mario , and I wanted to make it from scratch [Developer interview]

An interview with the developer of the new indie game I m worried about this project. This time, Zenovia Interactive Development, PC (Windows / Mac / Linux) / Nintendose Switch Released on September 29, a mini-in-tavy to the developer to the Developer released on September 29 increase.

This work is a retro style 2D action set in the US after the end. An indulgent soldier Taro and Takahashi collapsed a story that plays revenge on the ruler of the world. In gameplay drawn with a dense dot picture, high-paced actions are unfolded with punches, electrical muclets and ziplines. It is also true for Japanese.

Steel Assault is delivered for 1,680 yen.

  • First of all, please introduce yourself. What is your favorite game?

SRI Kankanahalli (SRI below) everyone, Hello! SRI Kankanahalli. Zenovia Interactive has creative director. The other day, a violent side view action game has been released for PC and switch!

The game I like is Svirization and Deus EX (Deus Ex), and the favorite horizontal scroll action is Metal Slug Mistic Warriors Rockman X4.

-Why did you start developing this work?

SRI I loved the genre of side view action from the time of a child. As far as I remember, the oldest memories played Sonic The Hedgehog and Super Mario World . My first game development was just MOD of these games (at that time, it was called ROM hacking and was called ROM hacking). I wanted to create a game of this genre and connected to this work!

  • Please tell me the characteristics of this work.

SRI s Devil Castle Dracula style action is the highest speed compared to other games in the same genre. In addition, the setting of post apocalypse is not very common in the lateral scroll game. I think that the zip line system of this work is also strange and unique, and the energy fully open soundtrack of this work may be a player who likes the players.

  • What kind of person do this work do you want to play?

SRI I want to play all horizontal scroll action fans. If it is a fan of 16bit action games such as Mega Drive and Super Nemocon, you will be especially like this work. In addition, I think that people who like dot painting and dot picture animation can be enjoyed by this work!

  • Is there a work affected by this work?

SRI This work blends a lot of 16-bit games elements, but it seems that the ones see by those who play are different. Electric Muchi extending in eight directions of Tarow is, of course, influenced by Devil Castle Dracula , and sliding is referred to Soul Tao Hardcore . But Two-stage jumps and zip lines (our artist Daniel Garcia ideas) are their own factors .

Some boss wars are affected by treasure and Konami s Mega Drive. The setting of this work has not been affected by any particular game or movie, but there is a part affected by the concept art of The Last of Us . (Because I have not been able to play yet, I have to play from now on!)

-Did you have an impact on development by new coronavirus?

SRI A few atticted artists have been delayed since there were several artists who escaped the project due to new Corona. However, as a whole, there was no more than a few late delays.

  • Is it okay to deliver and revenerate this work?

SRI Yes, it s okay! Please deliver freely. It is very fun to see the figure of the person playing this work.

  • Lastly, please give a message to the Japanese reader.

SRI horizontal scroll action was born in Japan. Since then, Japan is its leader. If Japan s blood flows to a specific game genre, it will definitely be a horizontal scroll action. Westerners are not a match. Therefore, Japanese fans are very important for us. It is evidence that we can enjoy our game that we have made our game of our players is not a mistake. thank you very much!

--thank you very much.

A day in the life of a game dev with a full time day job

◆ About attention indie mini questions This series is a serialized plan that interviews the works with indie led by indie led by Release. Questions are formatted to format a regular series, and we aim to deliver the voices of many developers as much as possible. Enjoy more than 500 other interview articles.

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